Designing for the Second User
Every piece of software has two users: the person who will use it now, and the person who will maintain it later. Often that second person is you, six months from now. Writing for them changes everything.
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Everything tagged systems, newest first.
Every piece of software has two users: the person who will use it now, and the person who will maintain it later. Often that second person is you, six months from now. Writing for them changes everything.
Local-first software is more than an architecture choice. It is a set of assumptions about who owns the data, what happens when the network disappears, and what it means to trust the software you use every day.